ID :
153961
Sun, 12/19/2010 - 18:11
Auther :
Shortlink :
https://www.oananews.org//node/153961
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Iran videogame “Garshasp” developers eyeing world markets
TEHRAN, Dec. 19 (MNA) -- Developers of “Garshasp Gorz-e-Serit”(is a 3rd-person action adventure game, based on ancient Persian mythology) are planning to enter the world markets with this Iranian computer game.
“We have received several proposals from international companies asking to distribute the game in about 60 countries around the world,” developers’ team director Arash Jafari told on Saturday.
He said that they are currently sifting through the proposals. The game is expected to be released to world markets in 2011.
The team had previously introduced the game at the leading European game industry fair GamesCom 2010 in Cologne last August.
“When they were in Cologne, Managers and experts of leading international game companies had been amazed to see that such a game had been independently produced in the Middle East,” Jafari said.
He said that they plan to produce sequels to “Garshasp Gorz-e-Serit”.
“We promise that the next sequel would be very different from the first game,” he noted.
“Some people think that since we do not use modern Western technology in our games, we won’t be able to exceed what we have previously accomplished, but we will defend the character of the hero in our game by relying upon our talented team of young software developers,” he added.
Produced at the Fanafzar Sharif Game Studios, the game was released during a ceremony in Tehran on November 9. The National Foundation of Computer Games, affiliated to the Ministry of Culture and Islamic Guidance, praised the team’s efforts in making the game during the ceremony.
According to Jafari, 60,000 copies of the game have been sold in domestic markets.
“Local advertisements and TV commercials for the game can convince 90 percent of the Iranian children who are interested in the Western games to pay attention to the game,” he said.
The game is based on “Garshaspnama” (c. 1064-66 AD) which was composed by Abu Mansur Ali ibn Ahmad Asadi Tusi.
“Most of the images and scenes depicted in this game are drawn from or based directly upon historical resources,” the developers claim on the game’s website.
The major work of Asadi Tusi “Garshaspnama” is about the adventures of the Iranian hero Garshasp, who is identified in the Shahnameh with the ancient Iranian hero Kereshasp in Avesta.
The story leading up to the game explains, “Years after the confinement of Azhi Dahaka by Fereydun, the devils who were the commanders in the army of darkness led by Azhi Dahaka rose again. Garshasp’s brother was killed while defending his homeland, so Garshap starts out in pursuit of revenge for his brother’s blood and his adventures begin.”
“We have received several proposals from international companies asking to distribute the game in about 60 countries around the world,” developers’ team director Arash Jafari told on Saturday.
He said that they are currently sifting through the proposals. The game is expected to be released to world markets in 2011.
The team had previously introduced the game at the leading European game industry fair GamesCom 2010 in Cologne last August.
“When they were in Cologne, Managers and experts of leading international game companies had been amazed to see that such a game had been independently produced in the Middle East,” Jafari said.
He said that they plan to produce sequels to “Garshasp Gorz-e-Serit”.
“We promise that the next sequel would be very different from the first game,” he noted.
“Some people think that since we do not use modern Western technology in our games, we won’t be able to exceed what we have previously accomplished, but we will defend the character of the hero in our game by relying upon our talented team of young software developers,” he added.
Produced at the Fanafzar Sharif Game Studios, the game was released during a ceremony in Tehran on November 9. The National Foundation of Computer Games, affiliated to the Ministry of Culture and Islamic Guidance, praised the team’s efforts in making the game during the ceremony.
According to Jafari, 60,000 copies of the game have been sold in domestic markets.
“Local advertisements and TV commercials for the game can convince 90 percent of the Iranian children who are interested in the Western games to pay attention to the game,” he said.
The game is based on “Garshaspnama” (c. 1064-66 AD) which was composed by Abu Mansur Ali ibn Ahmad Asadi Tusi.
“Most of the images and scenes depicted in this game are drawn from or based directly upon historical resources,” the developers claim on the game’s website.
The major work of Asadi Tusi “Garshaspnama” is about the adventures of the Iranian hero Garshasp, who is identified in the Shahnameh with the ancient Iranian hero Kereshasp in Avesta.
The story leading up to the game explains, “Years after the confinement of Azhi Dahaka by Fereydun, the devils who were the commanders in the army of darkness led by Azhi Dahaka rose again. Garshasp’s brother was killed while defending his homeland, so Garshap starts out in pursuit of revenge for his brother’s blood and his adventures begin.”